Update Gold




This will be the final week of production and all items from the design brief have been implemented.   The remainder of this week will be finalising any documentation and ensuring that all feedback has been addressed from playtesting.  

Updated

  1.     Fixed unit selection bug on friendly unit death.
  2.      Added random spawn event on start-up that will spawn 2-3 random Skeletons with mixed weapons. (Sythe or Crossbow).
  3.      Corrected the lighting and spawn point colliders
  4.      Fixed an issue with enemy spawn proximity
  5.      Increased the Elite Golems HP values and slightly lowered damage
  6.      Increased AI Detection Range
  7.      Adjusted Action Point Cost on Grenade and Heal  Actions

Files

DeathsGripWebBuildGold1.zip Play in browser
Jun 07, 2023
DeathsGripWindowsBuildGold1.zip 84 MB
Jun 06, 2023
DeathsGripWebBuildBeta.zip 39 MB
May 31, 2023

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